LEAP 71

PicoGK.org/coding for engineers

Coding for Engineers

Table of contents

Chapter Title Summary
0 Preamble: My story How I learned coding more than 40 years ago, why it’s harder today, and the problem with “easy” programming languages.
1 Foreword Why another course that teaches C#
2 Fundamentals Turing machines, data, instructions, and how everything is an object in C#
3 Running Code Hello World
4 Classes Object oriented programming, class definitions, constructors, namespaces, and how we hide information.
5 Inheritance Building class hierarchies, using polymorphism, abstract classes
6 Interfaces How interfaces are a lightweight alternative to abstract base classes
7 Design an aircraft in an afternoon How to think about a complex object in a software paradigm
8 First steps in PicoGK The power of voxels, using lattices, and why boolean operations are important
9 Let’s build a computational fixture maker (Part 1) Putting our knowledge to a test, using PicoGK to automate the design of fixtures
10 Let’s build a computational fixture maker (Part 2) Rethinking our approach to generating fixtures, abstracting progress reporting
11 Let’s build a computational fixture maker (Part 3) Nesting classes, drilling holes.
More information  
Source code repository This repository contains all the example source code of the book.
PicoGK on GitHub The main LEAP 71 GitHub — contains PicoGK and many examples.
Discussion Forum Discuss the book project here.

PicoGK.org/coding for engineers

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